A Mac computer with an Intel processor. Mac OS X v10.6.6 or later. Internet access. An iTunes or iCloud account. Once your update has been installed, you can view apps in the Mac App Store, where you can browser categories such as; top sales, top free, top grossing and editors choice, as well as staff favourites. Exe mac free download - WinZip Mac, Avast Free Mac Security, AVG AntiVirus for Mac, and many more programs. However, you can now have the best of both worlds as you can run.exe on Mac by using various applications. Here are just some of the best ones you can buy, download and use for free. This is great because first of all, it is for free and considered to be a very good alternative to other.exe for Mac applications in this list.
Most files that you download from the Internet usually come in an archived format and have one of the formats used for archived and compressed files. Opening these ZIP, RAR, TAR, BIN, and EXE files on a Mac may seem impossible in the first try as your machine is just not compatible with these formats by default. Download for Mac. To use the Signal desktop app, Signal must first be installed on your phone. Signal for Windows; Signal for Linux - Debian-based distros.
Problem:You need to open an .exe file but you have a Mac®.
Solution:You can easily open an .exe from your Mac by using Parallels Desktop® for Mac.
I frequently get questions like this from Mac users:
My friend asked me to download a file named Paint-tool-sai.exe, but I can’t open it on my Mac. How can I open this file?
From a person who only uses Mac computers and iPads, this is a very reasonable question.
The quick, short answer is, “By itself, the Mac can’t open this file.”
The longer, more positive answer requires a little background.
File Extensions
Both PC and Mac computers use three- or four-letter extensions on file names—the portion of the name after the period—to determine which application can open a file.
You may have noticed that files with extensions “.jpg” or “.jpeg” are opened by the Preview app on the Mac. Those files are images or photos.
Similarly, you may have noticed that files with extensions “.docx” or “.doc” are opened on the Mac by Microsoft Word or TextEdit. Those files are word processing documents.
What you may not have noticed is that Mac applications themselves have an “.app” extension. (See figure 1.)
Figure 1_Applications on the Mac have the file name extension “.app”
When you double click on a file with the “.app” extension on a Mac, the macOS® launches that application. In other words, opening a file with an “.app” extension is really launching that application; the macOS itself opens that file.
![Exe Exe](/uploads/1/2/6/4/126434416/650466622.png)
With this background, it is understandable that the Mac by itself can’t open an “.exe” file because the .exe extension means that the file is a Windows application. The Windows operating system is needed to open an “.exe” file.
Enter Parallels Desktop
When you have Parallels Desktop and a Windows virtual machine (VM) on your Mac, everything just works when you double click on an “.exe” file. It feels a little bit like magic.
Underneath, here is how the magic works: Parallels Desktop tells the Mac that it can open “.exe” files. So when you double click on that “.exe” file, the macOS® launches Parallels Desktop. This is just like when you double click on a “.jpg” file and the macOS launches Preview, or when you double click on a “.docx” file and the macOS launches Microsoft Word.
When Parallels Desktop is launched because you clicked on an “.exe” file, Parallels Desktop boots your Windows VM and tells Windows that you want this “.exe” file opened. Windows then launches the application for that “.exe” file.
While the quick, short answer to the question at the beginning of this blog post still is, “By itself, the Mac can’t open this file”…
The longer, more positive answer is, “This is a Windows file, so you need Windows to open it. The easiest way to get Windows on your Mac is to get Parallels Desktop and a Windows VM.”
Oh yeah, and if you have Boot Camp® on your Mac, you still won’t be able to double click on that “.exe” file and have it open. The short answer to “Why not?” is because the macOS and Boot Camp can’t talk to each other. The long answer will be the subject of a future blog post.
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June 27, 2020: PPSSPP 1.10 is out!
PPSSPP 1.10 is finally here. Not to be confused with 1.1! 10 major releases since 1.0, that's quite something. Thanks to everybody who has helped and made this possible.
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PPSSPP 1.10.1 additionally fixes a few commonly seen crashes. 1.10.2 fixes some camera-related crashes, and fixes centering on notched phones. 1.10.3 fixes further notch issues.
A selection of what has changed since 1.9:
- Graphics and compatibility fixes (#12800, #12670, #12635, #12857, #12941, #11898, #12695, more)
- Assorted minor performance improvements, game load speedup (#12462, #12652)
- Screen inset (notch) support on Android (#12779)
- Analog stick support for menu navigation (#12685)
- Fixed audio glitches in SDL builds (#12916, #12920)
- Support more languages in in-game dialogs (#12702). Croatian language added to PPSSPP.
- Simple multiplayer chat (#12667)
- More advanced postprocessing (multipass, parameters) (#12905, #12901)
- Add PPSSPP-specific CWCheat (#12816, #12912)
- Reintroduce Cardboard VR, allow more resolutions (#12449, #8714)
- Fix some crashes (#12908, #12876)
- Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) (#12519)
- Mac build now supports Vulkan on top of MoltenVK (#12583)
- Raspberry Pi 4 EGL crash fixed (#12474)
- VSync now supported on all backends, frame duplication option added for 30 Hz games (#12659, #12602)
- Camera supported on Windows, Linux and Mac (still no microphone though) (#12572, #12580, #12607)
- Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 (#12443, #12898)
- Hot Shots Golf slowdown and flicker on Vulkan fixed (#12873, #12746)
- Pangya Golf crashes and hangs fixed (#12718)
- Allow rebinding of right touch screen analog (#12486)
- Add option to prevent mipmaps from being dumped (#12818)
- Tilt control now have a base radius to help with deadzone (#12756)
- Mappable auto rotating analog stick to pass some game checks (#12749)
- Touch control position can now be snapped to a grid (#12517)
- HiDPI retina display support (#12552)
- Rapid-fire on touch control (#12601)
- Toggle mute button (#12643)
- Add option to resize game icons and more (#12646, #12637)
- Frames in-flight now configurable to reduce input lag at the cost of speed (#12660)
- Add toggle mode to combo button (#12623)
- SDL mouse support, Qt menu upgrades (#12612, #12817)
- Real support for chinese patched version of Hatsune Miku Project Diva Extend (#13007)
- Some minor kernel module support (#13028, #12225, #13026, #13004, #13038, #13023)
- Fixed fullscreen toggling with Vulkan in SDL builds (#11974)
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